Stories that can be read from a computer screen, on mobile devices, or as print books with interactive buttons
Clifford's Emily Goes to School is an example of an interactive storybook. I LOVE these for literacy centers in the younger grades. I particularly like ones like this because because have a few options as far as reading: you can read the text yourself or you can click on the speaker next to the line and it will read the text to you, allowing the students to hear the text as they see it, building their phonics and fluency skills. This interactive storybook has incomplete sentences and a word bank for students to fill in the blank. Each answer is correct and it changes the story, so it's kind of like one of those choose-your-own-adventure, so the students can be involved and invested in their reading.
Virtual Reality:
Computer generated environment designed to provide a lifelike simulation of actual settings, often uses data gloves and headgear to immerse user in simulated environment. representation of real or imaginary worlds in which the user interacts through multiple senses.
Google brings virtual reality to the classroom in a very cheap way as described in this article. I honestly think this is so cool! This is something we dreamed about when we were kids and watched on Sci-Fi shows, but now it's a tool we can use in our classroom to take our kids on exciting fields trips without ever even having to leave the classroom! This article talks about how the virtual reality only needs cardboard, mobile devices, and software. One example is through Expeditions with the Planetary Society and the American Museum of Natural History, and once you receive the kit, you can take your whole class on a virtual field trip together.
Interactive Storybooks on the iPad